How easy to navigate in training halls? And build them one under the other, in the order of the letters of the word SPECIAL. To the production of stimpacks / radpacks and radio stations - perhaps, too. This does not apply to training halls - you do not need them so much. A very good way to simplify yourself the opportunity to navigate them is to build rooms with vertical pairs (eg Garden and under it another Garden). After all, you will have many floors and lots of rooms. If there are no people, it's time for your non-pregnant ladies to rest in living quarters / apartments. Of course, provided that you have people to work in it. It is more profitable to upgrade three-room versions of premises than to upgrade. The first floor - with an entrance door - and from it only downwards. If you do not already know, then, despite the fact that there is a mountain above you, and it would seem, you could also build something, the second floor, the third one - no, nothing to build It is impossible to go up. The difference of the first floor is only that the vault door is two-room (with that strange, it accommodates two people, not four), and the elevator (1) will begin immediately after him. Strategically, there is no sense in building a room if you do not want to grow it to the maximum (in this place). "Three-room premise" in the previous paragraph is a three-room premise. It makes sense in this configuration and build. The width of the pit under the shelter is ideal for building each floor (except the first one) in the configuration of a three-room apartment (A) - an elevator (1) - three rooms (B) - an elevator (2) - a two-room (C).
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